The Minority Report: Facebook and The "Loneliest" Generation

Every few months an article comes out like this one by Stephen Marche of The Atlantic which asks "Is Facebook making us Lonely?" We know that Facebook is helping us connect with more and more people but fear its encouraging us to connect in more and more superficial ways. Could it be that we are experiencing an epidemic of loneliness despite all our connections? If so, it would follow that today's teenagers, who grew up with access to social media would be the loneliest generation ever. The … [Read more...]

Why We Need More Christian Entertainers

Is it just me, or does jumping off of someone's back and doing a karate kick in mid-air make for an awkward transition into corporate worship?I recently attended a concert featuring four popular Christian bands. Three of them asked me and the other audience members to join them in worship. We were asked to repeat simple praise choruses, raise our hands, close our eyes, and sometimes sing lyrics that were projected artfully onto a massive screen at the back of the stage. These musicians leading … [Read more...]

The Minority Report: Mobile Manners

Every Tuesday in The Minority Report, Drew Dixon takes a look at trends in youth culture and offers some biblical wisdom for navigating them.I love Facebook, Twitter, and text messaging. I love having instant access to all three on my smart phone and yet sometimes I want to throw other people's phones across the room . . . or at least confiscate them for a time.Today's teens have grown up with cell phones and access to social media--most of them don't remember a time when no one had text … [Read more...]

The Minority Report: Prom – iscuity

Every Tuesday in The Minority Report, Drew Dixon takes a look at trends in youth culture and offers some biblical wisdom for navigating them."It's not like they're asking you to dress like a nun or anything," says Ellison Garrett a 17 year old junior at Lee County High School in Leesburg Georgia as schools across the country have started enforcing dress codes for prom. As the father of a daughter who will one day likely go to prom, I would like to disagree--there is a part of me that wishes … [Read more...]

The Minority Report: An Apology for the Other Trayvon Martin

Every Tuesday in The Minority Report, Drew Dixon takes a look at trends in youth culture and offers some biblical wisdom for navigating them.You don't know the other Trayvon Martin. You might know his picture was posted by thousands of people on Facebook because he was confused with the Trayvon Martin who was recently killed by George Zimmerman. All we know about the other Trayvon Martin is that he a 17 year old boy who happens to have a picture of himself in sagging pants throwing double … [Read more...]

When Games Matter: Playing against the Grain

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.Interactivity distinguishes games from other media. This simultaneously makes games a fascinating medium and one that can easily be exploited and one that opens games up to a great host of experiences. Authoring meaning in game design can b … [Read more...]

When Games Matter: The Weight of Personal Stories

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.We like to save the world in videogames. We will probably never do anything in life that would accurately be described as such, thus it makes sense that we would gravitate to missions of cosmic significance in the virtual world. In Mass … [Read more...]

When Games Matter: On Love and Gaming

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.For someone who writes about games every week, I actually don't spend a lot of time playing them. One reason I don't play videogames nearly as much as I would like to is because I wholeheartedly believe that I am called to love my wife … [Read more...]

When Games Matter: Arkham City and Seamless Storytelling

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.If you really examine the story of many of the most successful videogames you will find that they ask a great deal of the player. When playing the average triple AAA title, the player must constantly to suspend her disbelief so as to … [Read more...]

When Games Matter: Why Games Aren't About Story

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.If you have a story to tell, videogames might not be the best medium for you. I essentially agree with Will Wright (lead designer of Sim City and many other successful games) who says, "Games are not the right medium to tell stories . . . v … [Read more...]


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