Grace Notes: Minecraft

Grace Notes is a weekly exploration by Jason Morehead of signs of common grace in the music world. We hope to alert you to wonderful music, some of which will be spiritual in nature but all of which will be unique and worthy of your attention. Each week we will share brief reviews of albums worthy of your attention and maybe a video or two.MinecraftI've never played Minecraft the video game, so I can't personally confirm whether or not it deserves to be CAPC's favorite game of 2011 or not ( … [Read more...]

When Games Matter: A Tale of Two Crafts

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.I recently started playing Starcraft again with some friends. Several years I ago I was fairly decent at it.  I never memorized "build orders" or developed intricate “rush” strategies but I was fast and I knew most of the key board short … [Read more...]

When Games Matter: Creating, Sharing, and Not Keeping Score in Minecraft

I recently wrote an article exploring a game that made me angry and what that says about me. Reflecting on that article has caused me to think more precisely about gaming's bias toward competition. In his article, "Winner: Is Competition Such a Bad Thing?", Matthew Burns, a former Bungie employee (developers of Halo), reflects on how this bias plays out: By holding victory high over any other kind of experience, games end up biased heavily toward creating situations that inflame anger and … [Read more...]


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