When Games Matter: Playing against the Grain

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.Interactivity distinguishes games from other media. This simultaneously makes games a fascinating medium and one that can easily be exploited and one that opens games up to a great host of experiences. Authoring meaning in game design can b … [Read more...]

When Games Matter: Shadow of the Colossus and the Truth About Violence

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say about who we are and the world we live in.J. Nicholas Giest, writing for Kill Screen, reflecting on the popular videogame God of War III, recently said: In God of War III, and most of the games I've played, violence simply is. Killing is a part of the vehicle of the game, the mechanism by … [Read more...]


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