When Games Matter: The Weight of Personal Stories

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.We like to save the world in videogames. We will probably never do anything in life that would accurately be described as such, thus it makes sense that we would gravitate to missions of cosmic significance in the virtual world. In Mass … [Read more...]

When Games Matter: The Art of Story in The Binding of Isaac

When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say to say about who we are and the world we live in.Videogames' interactive nature requires that they tell stories differently than any other medium. Of course given the medium's short history there is no shortage of games that have tried to adopt the storytelling methods of longer standing … [Read more...]


CLOSE | X

HIDE | X