Making the Canon Game

When Mike Kok shared a classroom handout which included the criteria for inclusion in the New Testament canon back in August, I created a draft post, to remind myself to come back to the canon game that I talked about wanting to make. Ultimately, the issue of catholicity or general widespread use matters most; apostolicity doesn’t [Read More...]

Learning Ignorance

The quote comes from a recent post about ignorance, education, and faith on Cindy Brandt’s blog.     [Read more...]

Gamification: Sisyphus and Students

This comic from Existential Comics got me thinking about gamification in education. Sometimes tediously repetitive tasks are a necessary part of learning, and in such instances, gamification may offer real help. But sometimes as educators we fail to make the activities themselves more interesting, settling for busy work with no clear purpose. And so let’s [Read More...]

Materializing the Bible

I had an online resource come to my attention recently, called Materializing the Bible. It is a collection of those places where an attempt is made to take some element of the Bible an recreate or reenact it in the present day. Another resource that was drawn to my attention is The Virtual World Project, which [Read More...]

Imitation, Forgery, and Education #YCAS2015

The discussion of forgery led to a discussion on the way to lunch about the role of imitation in ancient pedagogy. That led me to ponder whether we might not benefit from doing more of that in modern teaching. Many students struggle to express themselves well. Perhaps we should return to this older method of [Read More...]

How To Get The Least Possible Out Of University Religion Classes

Michael Kruger has made a video which describes his own experience of having taken classes with Bart Ehrman, who he depicts as attacking Christianity. He complains that youth groups do not prepare student intellectually for their experience at university. That is true – but what Kruger seems to want is not intellectual and academic preparation, but inoculation that [Read More...]

#GenCon Religion

While there is a Sunday worship service at Gen Con (which I didn’t go to), and on Friday there was a panel about Christianity and gaming, Saturday seems to have been “religion day” at Gen Con this year. There were three sessions dedicated to the topic of religion in gaming and fiction, and I made it to [Read More...]

The Importance of Theology and Science Fiction

This round-up of posts began when W. David O. Taylor shared his syllabus for an independent study about theology and science fiction. My own thoughts are turning to this very intersection of subjects, as one of my sabbatical projects is a short volume on theology and sci-fi. Then, Russell McCutcheon blogged about the AAR draft statement [Read More...]

The Opposite of Faith

Kim Fabricius considers a number of possible and oft-proposed identifications for the opposite of faith, and proposes that the real opposite of faith is fear. He writes: There is a lot of fear around in the church today. Fundamentalists are afraid of scholarship and science. Traditionalists are afraid of change and newness. Many of us are anxious [Read More...]

My Blog Post Has Become An Essay

I expanded my recent blog post about the experience of my son discovering into an essay for Inside Higher Ed. You can now read it on their website: “When My Son Discovered”   [Read more...]

Trade Day at #GenCon (Gaming and Education)

Gen Con will be taking place at the end of July, and this year I’ll be attending Trade Day, the day before the activities most gamers are interested in. That day includes a large number of sessions aimed at educators. I was quite astounded by the sheer number of them, so many overlapping sessions that one has to choose [Read More...]