Making the Canon Game

When Mike Kok shared a classroom handout which included the criteria for inclusion in the New Testament canon back in August, I created a draft post, to remind myself to come back to the canon game that I talked about wanting to make. Ultimately, the issue of catholicity or general widespread use matters most; apostolicity doesn’t [Read More...]

Gamification: Sisyphus and Students

This comic from Existential Comics got me thinking about gamification in education. Sometimes tediously repetitive tasks are a necessary part of learning, and in such instances, gamification may offer real help. But sometimes as educators we fail to make the activities themselves more interesting, settling for busy work with no clear purpose. And so let’s [Read More...]

Materializing the Bible

I had an online resource come to my attention recently, called Materializing the Bible. It is a collection of those places where an attempt is made to take some element of the Bible an recreate or reenact it in the present day. Another resource that was drawn to my attention is The Virtual World Project, which [Read More...]

#GenCon Thursday

I attended several seminars and similar events today at Gen Con. As a Trade Day participant, I was able to enter the exhibit hall before the crowds. I bought some game books that looked promising for teaching purposes, and debated buying one about the persecution of heretics in the Middle Ages. The salesperson turned out [Read More...]

#GenCon 2015 Trade Day

Today I attended Trade Day at Gen Con for the first time. There were a lot of interesting presentations which focused on the intersection of education and gaming. The first morning session discussed ways that games may be used in non-meaningful ways in education, and how to make the game element meaningful by ensuring that [Read More...]

Trade Day at #GenCon (Gaming and Education)

Gen Con will be taking place at the end of July, and this year I’ll be attending Trade Day, the day before the activities most gamers are interested in. That day includes a large number of sessions aimed at educators. I was quite astounded by the sheer number of them, so many overlapping sessions that one has to choose [Read More...]

World of Biblecraft

Chris Heard wrote recently about his effort to “gamify” a course he teaches. Here's a snippet: Here’s the elevator pitch: My Religion 101 course, also known as “World of Biblecraft,” functions like a cross between Farmville, Minecraft, and the World of Warcraft, where students earn XP and level up by exploring the Bible.Students enter the [Read More...]


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