Austin City Council Candidate Highlights Opponent’s Alleged Atheism in Promotional Graphic

In a not-at-all-watched runoff race for the Austin City Council in Texas, candidate Laura Pressley posted a graphic on her website explaining the differences between her and her opponent Gregorio Casar.

Most of it goes after his age and inexperience rather than his ideas — which suggests to me she has no ideas of her own worth fighting for — but she also highlights his faith as a problem:



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Alabama City Was Going to Hold “Keep Christ in Christmas” Parade but, Under Pressure, Officials Changed the Theme

Last week, we learned the city of Piedmont, Alabama was having a Christmas parade on December 4 with the theme “Let’s Keep Christ in Christmas”:



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FFRF’s “Natural Nativity Scene” Goes Up in Wisconsin Capitol Building, Near Their Winter Solstice Sign

For the fourth straight year, the Freedom From Religion Foundation has put up a “natural nativity scene” in the Wisconsin Capitol building:



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Secular Coalition for America Appoints Interim Executive Director and Announces $250,000 Matching Grant

After a lot of internal turmoil that involved the firing of its previous Executive Director, the Secular Coalition for American announced earlier today that Kelly Damerow (below), the group’s Director of Federal and State Affairs, would serve as interim Executive Director until a permanent replacement is found:



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The Indie Game Developer Behind Five Nights at Freddy’s Explains Why God is Responsible for His Success

Scott Cawthon spent more than a decade as an independent game developer working to create Christian video games (and movies) and they went absolutely nowhere:

Despite good reviews, my Christian projects were all financial failures. I came to a point where I was very disillusioned and frustrated with God… actually it was more like a broken heart. I felt like I’d squandered so many years of my life, years that could have been spent going back to college but were instead spent working on Christian projects that went nowhere. I came to the conclusion that I could not have failed so miserably unless God himself had been holding me down. Either God didn’t exist, or God hated me. I didn’t know which was worse.

It got so bad that even his life insurance policy was cancelled because he was seen as too much of a liability.

And then he came up with the idea for a completely different kind of game. A scary game — with no religious references at all — revolving around what happens with the animatronic creatures you might see at a Chuck E. Cheese’s after the store closes for the night.

That game, which, along with its sequel, has been ridiculously popular in the App Store and on Steam, is called Five Nights at Freddy’s.

In an interview with Joe Morgan at Geeks Under Grace, Cawthon explained how he still thanks God for his success… even though all of his games praising God were commercial failures:

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