Axe in Face [App o the Mornin']

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This is older game–from way back in 2011–but still a lot of fun. If you want to get me to buy your game, just go ahead and name it Axe in Face (iOS: $1). Works every time. If you want to be doubly sure I’ll buy it, make sure your main character looks like a [Read More...]

Pocket Trains [App o the Mornin']

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Pocket Trains (Android/iOS: freemium) is insidious. It’s insanely addictive, just like NimbleBits’ previous games, Tiny Tower and Pocket Planes. Pocket Trains follows the formula of Pocket Planes, but does it even better. You begin the game with a simple map of Europe and a couple of major cities. These are connected by train tracks, with [Read More...]

Pikmin in Ancient Greece

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Well, not quite, but Okhlos from Coffee Powered Machine certainly suggests what you might get if those yellow and red and blue Pikmin were actually old philosophers and angry soldiers and powerful heroes like Asclepius.  The goal is to rally a mob of these good citizens of ancient Greece and then use them to defeat [Read More...]

The Rivals For Catan [App o' the Mornin']

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Klaus Teuber’s two-player version of Settlers of Catan went through a much needed streamlining and revision a couple years ago, creating a more balanced, user-friendly game. The Rivals for Catan (USM, iOS: $4) uses the themes and setting of Catan, such as quasi-medieval village life; gathering rock, wood, wool, gold, brick, and stone; and spending [Read More...]

The Stanley Parable [App o' the Mornin']

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The Stanley Parable (PC/Mac: $15, free demo available) is one of the most peculiar, unusual, and daring games to come down the pike in a long, long time. Where Papers Please has a clear gameplay element, The Stanley Parable has none. Like Dear Esther, it’s part of the new genre of “first-person walkers” in which [Read More...]

Lost Cities [App o' the Mornin']

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The original tabletop version Rainer Knezia’s Lost Cities, originally released in 1999, found a loyal following, and even migrated to the Xbox about 5 years ago. The premise and design of Lost Cities is very simple. There are five archaeological “expeditions”, each represented by a different color: white, red, green, blue, and gold. Within the [Read More...]

Stone Age [App o' the Mornin']

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The original Stone Age board game is one of the most popular worker-placement titles around our house. It’s fairly light, but has room for strategy, benefits from a good pace, and (with the exception of a leatherette dice cup that smells like a wet donkey) has exceptional production work. If anyone was looking to introduce [Read More...]

Pandemic [App o' the Mornin']

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Four diseases are spreading across the planet, and your goal is to find the cure for each in this adaptation of the award-winning co-operative boardgame. Pandemic (F2Z/Z-MAN Games, iPad: $6) is a tense game, with many ways to lose and one way to win: cure four diseases by matching sets of cards. Along the way, [Read More...]


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