The problem with virtual communion

Ready Player One

Ernest Cline's New York Times bestselling sci-fi adventure Ready Player One imagines a future in which the majority of people live in a virtual world called the OASIS. As fortunes in the real world dip, the immersive simulations of the OASIS become the all-consuming preoccupation for anyone who can manage to log in. Everything happens in the OASIS: business, entertainment, love, even religion. The first-person narrator describes one "super-religious" side character who "spent most of her … [Read more...]


CLOSE | X

HIDE | X