{"id":4199,"date":"2007-10-13T22:05:00","date_gmt":"2007-10-13T22:05:00","guid":{"rendered":"http:\/\/www.patheos.com\/blogs\/religionprof\/2007\/10\/michael-behe-vs-the-mousetraps-video-game\/"},"modified":"2007-10-13T22:05:00","modified_gmt":"2007-10-13T22:05:00","slug":"michael-behe-vs-the-mousetraps-video-game","status":"publish","type":"post","link":"https:\/\/www.patheos.com\/blogs\/religionprof\/2007\/10\/michael-behe-vs-the-mousetraps-video-game.html","title":{"rendered":"Michael Behe vs. The Mousetraps Video Game"},"content":{"rendered":"<!DOCTYPE html PUBLIC \"-\/\/W3C\/\/DTD HTML 4.0 Transitional\/\/EN\" \"http:\/\/www.w3.org\/TR\/REC-html40\/loose.dtd\">\n<html><head><meta http-equiv=\"content-type\" content=\"text\/html; charset=utf-8\"><meta http-equiv=\"content-type\" content=\"text\/html; charset=utf-8\"><\/head><body><p>One reason Intelligent Design has trouble being taken seriously is because it lacks what all cool things <em>must<\/em> have nowadays: its own video game. To show that I have nothing personal against the proponents of ID, I thought I\u2019d help by rectifying the problem.<\/p>\n<p>In the game I created, using <a href=\"http:\/\/scratch.mit.edu\" class=\" decorated-link\" target=\"_blank\">MIT\u2019s Scratch program<\/a>, you play Michael Behe (yes it really is him, but you have to look <em>really <\/em>closely), being chased in a nightmare by four of Ken Miller\u2019s mousetrap tie clips. As you avoid them and navigate the maze, you pick up dots marked ID to score points with the Intelligent Design crowd. Get the bacterium with the irreducibly complex flagellum for bonus points. Click the green flag to start, then choose as many mousetrap enemies as you wish, then click GO. Use the arrow keys to move.<\/p>\n<p> <a href=\"http:\/\/scratch.mit.edu\/projects\/ReligionProf\/44197\" class=\" decorated-link\" target=\"_blank\">Learn more about this project<\/a><\/p>\n<p>If the Java applet above doesn\u2019t work on your browser, click on the image below to go to the Scratch site and play the game there. Have fun!<\/p>\n<p><a href=\"http:\/\/scratch.mit.edu\/projects\/ReligionProf\/44197\" class=\" decorated-link\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/scratch.mit.edu\/static\/projects\/ReligionProf\/44197_med.png\" width=\"425\" height=\"319\" alt=\"Scratch Project\"><\/a><\/p>\n<div class=\"blogger-post-footer\"><img loading=\"lazy\" decoding=\"async\" width=\"1\" height=\"1\" src=\"https:\/\/blogger.googleusercontent.com\/tracker\/7622297540113836091-6849467632418732214?l=exploringourmatrix.blogspot.com\" alt=\"\"><\/div>\n<\/body><\/html>\n","protected":false},"excerpt":{"rendered":"<p>One reason Intelligent Design has trouble being taken seriously is because it lacks what all cool things must have nowadays: its own video game. To show that I have nothing personal against the proponents of ID, I thought I\u2019d help by rectifying the problem. In the game I created, using MIT\u2019s Scratch program, you play [&hellip;]<\/p>\n","protected":false},"author":136,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4199","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Michael Behe vs. The Mousetraps Video Game<\/title>\n<meta name=\"description\" content=\"One reason Intelligent Design has trouble being taken seriously is because it lacks what all cool things must have nowadays: its own video game. To show\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.patheos.com\/blogs\/religionprof\/2007\/10\/michael-behe-vs-the-mousetraps-video-game.html\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Michael Behe vs. The Mousetraps Video Game\" \/>\n<meta property=\"og:description\" content=\"One reason Intelligent Design has trouble being taken seriously is because it lacks what all cool things must have nowadays: its own video game. To show\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.patheos.com\/blogs\/religionprof\/2007\/10\/michael-behe-vs-the-mousetraps-video-game.html\" \/>\n<meta property=\"og:site_name\" content=\"Religion Prof: The Blog of James F. 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