The Society of Biblical Literature and American Academy of Religion conferences in November have their schedules available at least in draft form, and so I thought I would share a little about the sessions that I am involved in.ย Iโll be talking about the making of Canon: The Card Game viewed through the lens of the Digital Humanities,ย focusing on the technology that made it possible to produce it. More details follow below.
I should also include a reminder that today is the deadline to register for the Annual Meeting!
Who wants to play the Canon game at AAR/SBL? Letโs organize something โ perhaps in conjunction with the Bloggersโ Dinner, which I should also beginย planning. Since weโll be in Boston, is everyone OK with someplace that specializes in seafood? ๐
S20-137: Joint Session Of: Pseudepigrapha; Digital Humanities in Biblical, Early Jewish, and Christian Studies
11/20/2017
9:00 AM to 11:30 AM
Theme: Multi-spectral Imaging and the Recovery of โLostโ Texts from Palimpsests
James McGrath, Butler University, Presiding
Michael Phelps, Early Manusctripts Electronic Library
The Sinai Palimpsests Project: the recovery of erased texts in the worldโs oldest library (20 min)
Keith T. Knox, Rochester Institute of Technology
Scholars and Scientists Working Together to Recover Erased Text (20 min)
Todd R. Hanneken, Saint Maryโs University (San Antonio)
The Jubilees Palimpsest Project (20 min)
Ted Erho, Ludwig-Maximilians-Universitรคt Mรผnchen
Ethiopic palimpsests and the curious case of Petermann II Nachtr. 24 (20 min)
Loren T. Stuckenbruck, Ludwig-Maximilians-Universitรคt Mรผnchen
The Recoverable Text to 1 Enoch in Petermann II Nachtrag 24 (20 min)
Roger L. Easton, Rochester Institute of Technology
Spectral Image Processing Methods for Recovering Damaged Text (20 min)
Discussion (30 min)
ย
S21-116: Digital Humanities in Biblical, Early Jewish, and Christian Studies
11/21/2017
9:00 AM to 11:30 AM
Theme: Reading, Publishing, Gaming: academic digital challenges
Paul Dilley, University of Iowa, Presiding
Richard Bautch, St. Edwardโs University
Gameplay, Biblical Text, and What Drives the Prophet: How Students Turned Call Narratives into a Video Game (25 min)
James F. McGrath, Butler University
Can the Dynamics of Canon Formation be Replicated through Game Mechanics? An Experiment in Gamified Pedagogy (25 min)
Katherine Jones, George Washington University
Likely Lies: A Statistical Analysis of the Prevalence of Modern Forgeries (25 min)
Claire Clivaz, Swiss Institute of Bioinformatics, Swiss Institute of Bioinformatics
Academic publishing in an Open Access world : a partnership approach (25 min)
John Dyer, Durham University
The Habits and Hermeneutics of Digital Bible Readers: Comparing Print and Screen Engagement, Comprehension, and Behavior (25 min)
Discussion (25 min)
ย
Elsewhere on the web on related topics, see the following posts and sites:
Authenticity, forgery, provenance, and ethics at the 2017 SBL Annualย Meeting
Evangelical Textual Criticism shared theย Forging Antiquity website, as did Ancient World Online.
ย
ย