10 Bullets [A Week of Time Wasters]

This week I’m posting five days worth of insidious browser-based time-wasters: little games that will make that coffee break vanish faster than a bottle of whiskey at an Irish wake.

10 Bullets doesn’t need a whole lot of setup. Your have rows of ships passing by overhead, a fixed gun battery firing straight up, and 10 shots. The interesting part is that each ship you hit will launch its own barrage of shots that can take out other ships. The first ship you hit will shoot two bullets on its horizontal axis. Any ships hit by those shots will launch 4 bullets on their horizontal and vertical axes. Any ships hit by those shots will launch 8 bullets, and so on and so forth. A well-timed shot will clear waves of approaching enemies for a long, long time before you need to shoot again. It’s all about time and patience. 10 Bullets does a lot with minimal graphics and only a single button control. The question is, Do you have the patience to wait for the perfect shot? Play it at www.kongregate.com.

About Thomas L. McDonald

Thomas L. McDonald writes about technology, theology, history, games, and shiny things. Details of his rather uneventful life as a professional writer and magazine editor can be found in the About tab.


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