Jason Killingsworth, Games editor at Paste, on what games have to do with faith:
I also can’t help noticing the echoes of theological discourse in popular videogame criticism. The debate over the merits of open-world sandbox games vs. linear, on-rails experiences might as well be a discussion of free will vs. Calvinistic determinism. We examine the beauty of a game’s environmental detail and lavish praise on the artists at our favorite game studios who hung those stars in the sky. We laud the designers who decided it is not good that man should play alone and, in response, offer well-crafted multiplayer experiences to enjoy with our friends on Xbox Live. We talk about the iterative nature of game design in the same terms a Christian biologist might unpack the notion of theistic evolution.
via Start Press: In Your Game We Play :: Games :: Features :: Paste.