VAMPIRES, MAGES, AND MEANING: Super-interesting conversation about the attractive and repellent aspects of “story,” higher purpose, or theme in role-playing games, via Ampersand. There are big obvious theological questions here that might make the discussion interesting even to people who don’t give a rat’s about dice and such. I’ll probably post more on this tomorrow night–sorry for all the light blogging, it’ll pick up very soon, though not this weekend.